A downloadable tool
Vertex Lightmapper is a blazingly fast lightmapping tool for Unity, it's designed to replicate lighting techniques seen in early 3D games by baking lighting information into vertex colors on meshes.
This tool was originally programmed for use in BallisticNG but has been adapted to integrate more natively into Unity. The tool calculates lighting for all light types and can also handle shadow baking with variable strength.
- Bakes point, spot, directional lights and ambient lighting.
- Bakes shadows with adjustable strengths.
- Integerates seamlessly into Unity by utllizing tools and settings already built in.
- Comes with an example vertex color-lit shader and demo scene.
In order to download this tool you must purchase it at or above the minimum price of £1.50 GBP. You will get access to the following files: